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Originally Posted by 12 piece bucket
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Sounds to me like you probably have a lot of the Imperatives covered if you are 1. Congrats on that! You may want to start by "dancin' with the girl that brung ya." TGM is the "duffer's bible." But you're not a duffer.
Maybe start by checking out a video of your Stroke both full, pitch, and chips. If you have a concern about your hands being educated, take a look at Chapter 4 and Chapter 5. Pay particular attention to the LEVEL Right Wrist, the Cocking and Uncocking of the FLAT Left Wrist. Then you may want to use the 12-4 STROKE PATTERN FORM – FOR STUDENT’S USE to catalogue your Current Pattern. All of the Components can be found in Chapter 10. Then if you are interested in Hitting look at 12-1-0 DRIVE LOADING BASIC PATTERN (HITTING). This will give you the Components for a Basic Hitting Pattern. See how your stroke stacks up.
Ask plenty of questions on the site along the way. There are plenty of people WAY WAY more qualified to help you than me. But my thought was, based on your game, you don't need to "re-invent" the wheel.
Good luck!
B
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Great Post Bucket,
As Mr. Kelley says,"first use of this system might be to understand your present game before you abandon, replace, or scramble it. It may not be all that bad."
Obviously as a one, your game is probably in good shape, follow buckets advice and I would add 12-3-0 mechanical checklist for all strokes.
Second bit of advice, ask as many questions on the forum as you need, the people here love to help, no question will go unanswered.
Todd