I think trigger delay has more to do with staying in sequential order...whereas is one allows "overlap" they are skipping a link in the chain....thus affecting the mass and acceleration as our colleague Daryl pointed out..
I happened to speak with the absent EC on this topic last week. He said that he had made a discovery regarding the D grip and trigger delay. . . Too hard to explain in words. He said he'd have to show me.
It is my contention that Trigger Delay and Triggering are very much associated with the Endless Belt and its pulley size.
Here is one of the changes to 2-K in the 7th Edition. It seems to me that the importance of the Endless Belt concept is a theme in the new edition . . .
Another very important element in the generation of Angular Motion is the Endless Belt Effect (Sketch 2-K #6) which is the Physics of the Delivery Paths (7-23). During the straight line portion of the motion (Line Delivery Path) Linear Motion give the Belt and the Clubhead identical MPH speed. When the Belt starts around the Pulley (Release) its MPH does not change (Constant Hand Speed) but the Clubhead goes into an Angular Motion and its Surface Speed becomes proportional to: 1). its Radius, 2). Belt Speed and 3). Pulley diameter. Increasing the diameter and/or the Belt Speed increases Clubhead MPH and vice versa. The Circle Delivery Path is just one big Pulley - no Belt, no Linear Motion and therefore constant Hand Speed and Clubhead Speed (RPM) but different MPH due to different Surface Speeds. It must all comply with 7-23 - which is the Geometry of the Endless Belt Action.
The Endless Belt is applicable to both the Hitter and the Swinger. The Hitter's End is Top - Top of the Line Delivery Path - thus the hands DO NOT go around the top pulley. However the Swinger with his Backstroke ending at End . . the hands go around the top pulley of the belt aparatus. As a result the Swinger uses the Arc procedures in 10-23-C and 10-23-D.
Ok so freakin' what . . .
It would be my contention that Trigger Delay has much to do with #3 in the above quote i.e. REDUCING PULLEY DIAMETER. Here is some additional thoughts added to 2-P The Wrist Cock (LEVER EXTENSION) in the new 7th . . .
Uncocking the Left Wrist is Lever Assembly Extension only. It's appearance of "Overtaking" is incidental because it is actually seeking (Overtaking) its maximum MPH - of Full Extension - not its maximum RPM which it already has by reason of the Flat Left Wrist. So it does not - and must not - affect the Lever Assembly RPM (Endless Belt Effect). The #3 Accumulator is the true Clubhead Overtaking Action by reason of either "Maintaining" or "Returning to" its In-Line relationship (6-B-3-0) and its "Vertical to a Plane" Hinge Action Alignment (2-G). The Lever Assembly Extension RATE aids the #3 Accumulator Action (6-B-3-A) and is regulated by Trigger Delay until FULL EXTENSION per 7-18.
Now another direction in this here very connection . . . It has to do with how the Endless Belt aparatus thingie is set up. Where does the dang thing point???? Well here's another gem from the new book. It relates to Aiming Point and the Angle of Approach . . . and later your On-Plane Right Forearm . . . Per the changes to 6-E-2 Aiming Point Concept:
and the difference in travel distance per degree of Angular Motion because Impact always occurs during the "Pulley" portion of the Endless Belt travel (sketch 2-K #6) regardless of the direction of its Straight Line travel between pulleys (or of the Thrust during the Circle Path per 7-23) because both of those lines represent the True Delivery Paths and move - physically - directly at the point on the Ball through which the Angle of Approach passes even with Aiming Point procedures because The Machine delivers the #3 Pressure Point to Impact Fix Hand Location AT IMPACT with all Delivery Paths, Delivery Lines, Pulley Sizes, etc. because its structure is designed to do just that, hence the importance of a sturdy structure around the Endless Belt machinery. That is what makes the Aiming Point procedure possible at all.
It is very much about your RIGHT ARM . . . more changes to 6-E-2 . . .
"Remember the "identities" of those element of Release. That is - the straight line portion of the Endless Belt locates the required Aiming Point AND VICE VERSA. But is DOES NOT dictate the Endless Belt (Hand) speed. AND VICE VERSA. Summing up the Right Arm action - it is always a straight line effort and/or motion and normally is strictly Clubhead Control. In the meantime the Flat Left Wrist (Clubface Control) under every condition or situation is concerned only with arriving at Impact, Vertical to the ground in the process of executing the selected Hinge Action. So, per 1-F the Hands are correlated but independent of every other factor." Practice every phase, over and over until mastered.
What about the Right Arm it is STRAIGH LINE EFFORT . . . So? Here are more changes to Release Types in 6-N-0 to make the connection:
The earlier in the Downstroke the Release occurs, the larger, longer and slower the Release Arc will be for both Clubhead and Hands. Other things being equal, this will require higher Hand Speed to produce yardages equivalent to that of the short quick arc of Maximum Delay. This involves Angular Speed which is measured by the number of degrees of an Arc through which the motion moves per second. From Release to Impact is just so many degrees of travel – at the Left Shoulder and/or at the Left Wrist. Doubling the travel time (for instance) halves the travel rate. Also see 2-P and 7-23.
"The smaller the Release Arc (Endless Belt Pulley - constant Hand Speed) the faster the Right Elbow must straighten and the faster there will be "Extension" (Lever Assemblies 2-P) and "Overtaking" (6-F #3 Accumulator) until the Right Arm becomes straight. All without affecting The Travel Rate of the Endless Belt."
And same theme in 6-N-0 . . .
With the Endless Belt Effect, The Belt (Hands) and the Clubhead have the RPM but the Surface factor sets in and gives the Clubhead greater MPH – in reverse proportion to the size of the Pulley (the smaller, the faster). That is, raised Hand Position – reducing the Accumulator #3 Travel –plus Trigger Delay. Conversely – a larger Pulley (lowered Hands) requires a higher Handspeed and an earlier Trigger. See 6-B-3-A, 6-F and 6-N-0
Variations in Trigger Delay are possible ONLY beacuse the Cocked Left Wrist allows the Right Elbow to straighten faster than the Left Arm would otherwise allow (6-B-1) and the greater the Delay the more rapid the Paddlewheel Action and the more Swivel-like it becomes without increasing the actual Endless Belt speed of the Left Hand."
Sounds a bit like if you want to jack your Trigger Delay up on Steriodz you get your Right Elbow to be a Navel Seeking Missle.
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Last edited by 12 piece bucket : 06-03-2006 at 09:58 PM.
I think trigger delay has more to do with staying in sequential order...whereas is one allows "overlap" they are skipping a link in the chain....thus affecting the mass and acceleration as our colleague Daryl pointed out..
As I understand it, we are speaking of triggering the Release, so "trigger delay" is really "release delay".
6-M-1 For maximum Power, the position must be taken that will allow Delay of the Release until all Components, except the Right Foot and the Right Shoulder, have reached, or passed, the Line-of-Sight-to-the-Ball per (6-B-1-C). Then the Accumulators must move very rapidly toward their "In-Line" Position. But none should actually arrive (lose all their Lag and Drag) until well after Impact.
As to "overlap" (continuing 6-M-1)
Power Accumulator Release sequence is #4, #1, #2, #3 - regardless of which ones are being employed. Any Accumulator number may overlap or replace its preceding number but cannot precede it.
I believe the wording does not mean a choice of 'overlap' and 'replace' but one and the same thing, i.e. if it overlaps, it also replaces. So if #3 overlaps #1 the Release sequence is #4, #1. "cannot precede it" implies "#4, #2, #1, #3" (for example) is illogical.
As to the final sentence "Increase Overlap to increase Thrust - decrease Overlap to increase Velocity." has me confused for surely Thrust produces an increase in Velocity ??