Zone #1 questions - LynnBlakeGolf Forums

Zone #1 questions

The Golfing Machine - Advanced

Reply
 
Thread Tools Display Modes
  #1  
Old 04-23-2010, 12:24 AM
okie's Avatar
okie okie is offline
Senior Member
 
Join Date: Feb 2007
Posts: 858
Your stroke should be built around impact conditions...little else. As simplistic as that sounds no two impacts will be identical. Also sounds as though the bulk of your time is spent on mechanics, as opposed to practicing golf shots. Short game? Ball striking is perhaps the longest road to golfing nirvana. I am not suggesting that you not work on improving your pattern, but rather if you are lamenting higher scores there are other ways (that I think are easier to implement) to lower scores.

1. Play from the appropriate tees
2. Hit the club off the tee that you can hit 70% of the fairways with
3. practice your short game
4. shot selection, course management

My goal for my swing is to tighten my shot dispersion (and eliminate one side of the course!) not hit it pure 24/7. Never met a good player that was not a grinder!
Reply With Quote
  #2  
Old 04-23-2010, 02:09 AM
BerntR's Avatar
BerntR BerntR is offline
Senior Member
 
Join Date: Feb 2005
Posts: 981
Thanks Okie,

You are on the money.

This extreme focus on blue-print geometry was a new approach for me and a stupid mistake. I shall never do it again.

I have now returned to what has worked best for me the last years: Play golf and treat every single shot as a unique one. Every now and then a bucket after the round to address issues that has appeared during the round.

The short game will come back now that the level right forearm is gone.
__________________
Best regards,

Bernt
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -4. The time now is 09:24 AM.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.