hoho.. 12 bucket is such a nice guy. giving away things for free! Thanks Mike for the head up.
Well, I am thinking there is no need to make such a complicated stuffs.. since i am developing a 2 shift . Maybe a good idea to use a bench type of straight bar instead? could they be the same?
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Well, I am thinking there is no need to make such a complicated stuffs.. since i am developing a 2 shift . Maybe a good idea to use a bench type of straight bar instead? could they be the same?
IMO there is a lot of danger in using a bench type of straight bar.
1. The club is contact at only one point, allowing for tilting, head down, hands down, etc....
2. Without a plane surface it is difficult to monitor the alignment of the hands (which IMO is the Biggie after the straight plane line)
A Solid surface can open a whole new perspective on your golf stroke.
Note, I am not a proponent of monitoring the clubhead, I think if 3-F-5 alignments are set,then it should just be the hands to plane that should be used as check points, not the clubface, but that is just me...
The one advantage of the Full Plane Board is that you will feel a golf stroke that is probably unknown to most golfers. That in itself may be worth the effort, to gain an appreciation for that feel of the shiftless golf stroke, the location of the hands at the Top and at the End. Also seeing the alignments of the left palm flat to the plane, for swingers earlier than for hitters, the follow through to finish that the club is again on the same plane and the right hand flat to the plane, the flat left wrists, etc. A lot of Look Look Look can be had without doing an manipulation to achieve these alignments.
Martee, i can really relate to your post, when i swung on the full monster, i could not believe nor understand even by looking at my hands how far BACK my hands felt compared to my usual multi-shifts. UNREAL. Also, when i looked at my hands at top it seemed the only way to lay the shaft flat was a cupped left wrist wich put sand in the gears of my noodle. One theory of mine is flexibilty issue another is monster was set up too on a 'flat' zero shift plane and the other i just 'plane' suck.
I think Preachapokechop said that the Plane contraption that Mr. Kelley built was actually like one of the screen things that came out of the wall.
Kinda like what the used to show the drivers-ed movies on via that projector.
yeh i like homers plane just pull it off the wall and attach the bottom to a point that will give you the plane angle you want just gotta cut a hole in it
I think the best plane boards are those items that are already flat- that way you don't need to build them. Bucket's front door would be an excellent plane for you. I believe that his family room windows would be a good plane to use. Since there is a limited supply - the bedroom windows and doors would also work. Kitchen table. If you can get the siding off in one large piece that would be excellent. Garage door. Oh ya- the address is 1234 Grease Pit Way, North Carolina. He'll be out of town this weekend so I'd get it quick because these items will go quickly- Yes everything is free. If the neighbor asks you any questions just have them call me - I'll handle it.
You got me Mikey . . . Hey man . . . How's the rash by the way? Did that cream clear it up?
Nuke,
Plane boards are great I guess- but here is how eventually what you will need to construct your plane "board".
1) Step one- establish your plane line in order to set up and build your Golfing Machine. Sure the ball is one point on that plane line but you better have one if not two other points of reference on that line.
2) Step two- Set up at impact fix-with both flying wedges "intact".
3) Step Three - See the plane "board"? See the plane line- that's the edge of the board. See the clubhshaft, the hands, the right forearm, the right elbow- Ya- those are all lying on the plane "board" - that's the angle you'll need to take the hands and clubshaft back on. Let's fill in the plane "board" - so let's connect the dots- ball, hands, right elbow- Hey! I can see the right forearm flying wedge!- and the direction that it needs to back up on- before it takes off on the downswing- to accomplish it's mission.
Nuke,
Plane boards are great I guess- but here is how eventually what you will need to construct your plane "board".
1) Step one- establish your plane line in order to set up and build your Golfing Machine. Sure the ball is one point on that plane line but you better have one if not two other points of reference on that line.
2) Step two- Set up at impact fix-with both flying wedges "intact".
3) Step Three - See the plane "board"? See the plane line- that's the edge of the board. See the clubhshaft, the hands, the right forearm, the right elbow- Ya- those are all lying on the plane "board" - that's the angle you'll need to take the hands and clubshaft back on. Let's fill in the plane "board" - so let's connect the dots- ball, hands, right elbow- Hey! I can see the right forearm flying wedge!- and the direction that it needs to back up on- before it takes off on the downswing- to accomplish it's mission.
Super post Rash-Boy . . . How would you relate what you see to the 2-J-3 Visual/Plane Line equivalents??? I love this part of the Machine . . . .
Tell us more . . . How about ball position and plane angle?
You don't need no plane board when you got an on-plane right forearm at your selected fix.