I think I am understanding what you say here. So is out in "down, out and forward" illusion created by the fact that our eyes are above the plane? If our eyes were positioned somewhere on the (3D) plane (for example, from the highest point of the swing plane(or radius)), movement of a club head we see should be down and forward (no OUT). On the 2 dimensional plane line, a club head is moving straight; am I correct? Is this why you said "not 'cross line'"?
Thanks
(My head is spinning. I guess I need to buy the yellow book soon since TGM becomes interesting to me more and more.)
DK your geometry is good, I can tell. Dont worry about your noggin, this is the place for "head spinning" , my brain is normally mushed like one of those poor NASA guys riding the rocket centrifuge.
The "Out" of Three Dimensional Impact is very real as is the "Down" and the "Forward" of course. By virtue of the fact that we are traveling an Inclined Plane. Picture it from a down the line point of view, your clubhead could not be on an Inclined Plane and travel Down without traveling Out (towards the plane line) at the same time. A truly horizontal plane would have forward and out, no down. A vertical plane would have no out. So in regard to the Out, just go Down all the way and the Out will take care of itself given your plane of motion.
DK your geometry is good, I can tell. Dont worry about your noggin, this is the place for "head spinning" , my brain is normally mushed like one of those poor NASA guys riding the rocket centrifuge.
The "Out" of Three Dimensional Impact is very real as is the "Down" and the "Forward" of course. By virtue of the fact that we are traveling an Inclined Plane. Picture it from a down the line point of view, your clubhead could not be on an Inclined Plane and travel Down without traveling Out (towards the plane line) at the same time. A truly horizontal plane would have forward and out, no down. A vertical plane would have no out. So in regard to the Out, just go Down all the way and the Out will take care of itself given your plane of motion.
Thanks for explanation. Now I understand the "out" part. But it leads me to one more question: why is the on-plane swing not "cross-line" at the impact point?
Thanks for explanation. Now I understand the "out" part. But it leads me to one more question: why is the on-plane swing not "cross-line" at the impact point?
Thanks,
DK
The Thrust or Action can be cross-line, but the motion is on-line.
As long as the ball is hit before low point, it is considered an In-Side Out Impact, but not an Inside Out Stroke unless the Plane Line and Line of Flight are not one in the same.
Thanks for explanation. Now I understand the "out" part. But it leads me to one more question: why is the on-plane swing not "cross-line" at the impact point?
Thanks,
DK
It is in a manner of speaking. Although In TGM speak "Cross Line" is reserved for a different consideration, more on that later. To your point about straight away ball flight, for balls addressed back of low point the clubhead will travel an arc (assuming arc of approach method) that extends down and out to low point. Post low point it will travel a similar arc up and in. Interestingly the divot will look straight at the hole. Although I have noticed that if you turn the divot over you can see a little arc to it. If you were to swing without this Down Out and Forward , Arc of Approach and instead "steer" your clubhead straight towards the hole , your divot would point left of the hole. This sadly, is by far the most common divot direction and no doubt due to false logic about swinging straight at the hole. See "steering" when you buy your book.
Oh ya, both "on line" and "cross line" are On Plane really, just different planes. For straight away ball flight, "on-line" despite the Out, Down, Forward you still trace (point at) a straight Plane Line. Whereas for curved flight you will construct a different plane, Cross Line to the original. A new Plane for you to travel, with a new Plane Line for you to "trace" and having its own associated Out, Down , Forward Club Head Orbit , Three Dimensional Impact (which is fantastic to feel).